400
Physical
10
400
(Total STR * Skill Level * 0.1)/100
Base INT/2
(Total STR * Skill Level * 0.1)/100
Base INT
2 hits on main target; damage calculation is done for each hit
Defaults to the weapon's Auto Attack Max RangeSecond Hit
Fatigue Second Hit
4 * Skill Level % Second Hit
10 sec Second Hit
None
For THS only, Upon using this skill, it gives +(CC) Lunar Slash stacks. Which can be consumed to deal additional damage to the target. Using any attacking skills(except Lunar Slash) will consume 1 Lunar Slash stack to deal/trigger Stack Damage on the target. Max stack is up to 9. - Stack/Additional Hits has fixed Critical rate +(10 * Skill Level + CRT).
CRT is personal stats. - All hits of this skill can be affected by srd% and Sword Techniques. However, stack doesn’t get affected by combo tags.
Performs an additional attack if another attack skill is used. This additional attack is unable to inflict [Fatigue], but Critical Rate increases according to the skill level. Even if your Lunar Slash attack got missed/evaded, this skill still gives stacks. If you hit multiple targets with AoE skill, then it will consume several stacks on multiple targets, 1 stack each target. CC refers to Combo count. Which is Opener(1CC) > 2CC > 3CC and so on..
