Skill library

Blade Skills

Lunar Slash

Slashes target and magic blade will deal additional damage after a slight delay. Magic blade may inflict [Fatigue].

Tier 5 Active Physical Detailed formula
Tree
Blade
Tier
Tier 5
Use
Active
Damage
Physical
MP cost
400
Range
2
Element
Weapon Dependent
Equipment
2-Handed Sword/1-Handed Sword only
Combo
Can start a combo

Reviewed mechanics

Formula and behavior notes

1 note
MP Cost

400

Damage Type

Physical

Base Skill Multiplier (First Hit) · How it scales

10

Base Skill Constant (First Hit) · How it scales

400

Base Skill Multiplier (Second Hit) · How it scales

(Total STR * Skill Level * 0.1)/100

Base Skill Constant (Second Hit) · How it scales

Base INT/2

Base Skill Multiplier (Stack Hit) · How it scales

(Total STR * Skill Level * 0.1)/100

Base Skill Constant (Stack Hit) · How it scales

Base INT

Hit Count

2 hits on main target; damage calculation is done for each hit

Range

Defaults to the weapon's Auto Attack Max RangeSecond Hit

Ailment

Fatigue Second Hit

Ailment Chance

4 * Skill Level % Second Hit

Ailment Duration

10 sec Second Hit

Ailment Resistance

None

What it does

For THS only, Upon using this skill, it gives +(CC) Lunar Slash stacks. Which can be consumed to deal additional damage to the target. Using any attacking skills(except Lunar Slash) will consume 1 Lunar Slash stack to deal/trigger Stack Damage on the target. Max stack is up to 9. - Stack/Additional Hits has fixed Critical rate +(10 * Skill Level + CRT).

Note

CRT is personal stats. - All hits of this skill can be affected by srd% and Sword Techniques. However, stack doesn’t get affected by combo tags.

THS Bonus

Performs an additional attack if another attack skill is used. This additional attack is unable to inflict [Fatigue], but Critical Rate increases according to the skill level. Even if your Lunar Slash attack got missed/evaded, this skill still gives stacks. If you hit multiple targets with AoE skill, then it will consume several stacks on multiple targets, 1 stack each target. CC refers to Combo count. Which is Opener(1CC) > 2CC > 3CC and so on..

Open research source ↗