Skill library

Blade Skills

Swift Attack

Kicks while pretending to attack with a sword. This skill has "normal attack proration". MP Cost for the next skill used will be reduced when the skill reaches its maximum level.

Tier 3 Active Physical Detailed formula
Tree
Blade
Tier
Tier 3
Use
Active
Damage
Physical
MP cost
Dual Swords: 200; Other: 300
Range
2
Element
Weapon Dependent
Equipment
2-Handed Sword/1-Handed Sword only
Combo
Can start a combo

Reviewed mechanics

Formula and behavior notes

1 note
MP Cost

300

Damage Type

Physical

Damage scaling · How it scales

One-Handed Sword: MIN((0.05 + 0.05 * Skill Level);0.5) + Total DEX/500 Two-Handed Sword: MIN((0.05 + 0.05 * Skill Level);0.5) + Total STR/500 Dual Swords: MIN((0.05 + 0.05 * Skill Level);0.5) + Total AGI/500

Flat damage scaling · How it scales

(Skill Level+1)^2 * 3 (Max at 300)

Hit Count

1 hit

Range

Defaults to the weapon's Auto Attack Max Range

What it does

If this skill at level 10, then the next skill has its MP Cost divided by half and rounded up to the nearest multiple of 100 (e.g. 300/2 = 150 -> 200 MP; 600/2 = 300 -> 300 MP),

Dual Swords bonus

MP Cost reduced by 100

Dual Swords bonus

Chance to Tumble 100% at lv 10 This skill inflicts Normal/Auto Attack Proration. But Damage depends on Physical Proration.

Open research source ↗