MP Cost
300 (levels 1 to 5); 200 (levels 6 to 10)
Damage Type
Physical
Element
Fire
Damage scaling · How it scales
1.5 + 0.05 * Skill Level
Flat damage scaling · How it scales
200 + 10 * Skill Level
Hit Count
1 hit
Range
Defaults to the weapon's Auto Attack Max Range
Buff
Attack MP Recovery +(2 * Skill Level) - Sets the next skill's Animation Time Modifier to 50%
Buff Duration
Until a skill is used
One-Handed Sword bonus
Gains the Pe
rfect Aim attribute Two-Handed Sword bonus
Skill Multiplier +1 This skill's Animation Time Modifier buff overrides all other Motion Speed modifiers
