MAIN Knuckle only & no SUB Knuckle
500[buff cast] and 0[release attack]
Active Cast Range: 2m Physical skill with Physical Proration
500
8 * (1 + ((0.375 + (Lvl * 0.0125)) * Charge))
= 2.5 – 0.5 * Floor((Lvl-1)/3) seconds every 1 charge or stack • If “Divine Rigid Body” has been acquired and “Annihilator” is active, you gain 1 charge each time you deal damage with a Crusher Skill. • Charge stack will be reduced from 5/5 to 1/5 if unused for too long. Losing Charge Time from 5>4 stack = 2 + (Lvl) seconds Losing Charge Time except 5>4 stack = all fixed at 6 seconds Aoe Radius: 2m
1 hit
• Maximum charges are 6. (0/5 ; 1/5 ; 2/5 ; 3/5 ; 4/5 ; 5/5 stack) • If you suffer from Ailment [Lethargy], then Goliath Punch stack becomes 1/5 charge. • Affected by Short Range Damage • If the attack cast has the same Combo Tag as the buff cast did, the Combo Tag of the attack cast will be ignored • The Combo Multiplier carries over from the buff cast; this takes into account if the attack cast's Combo Tag is ignored; the total Combo Multiplier is calculated as follows: CrossFire Total Combo
Attack Cast Combo Multiplier + Buff Cast Combo Multiplier - 100 • Remember! Out of all combo tags, Only Bloodsucker(lifesteal) and Mind’s eye(always graze/no miss) tags cannot apply on buff(Charge) cast, but Bloodsucker after-effect(Spirit = boost dmg), Smite, Save and the rest can apply on buff cast.
The charge animation of this skill is not affected by motion speed from character's status, but can use "swift" combo tag's motion speed modifier.
