Limitation
Dagger only Active Skill (Single Target)
MP Cost
200
MP Action Range
8m
Skill Multiplier · How it scales
0.5 + Lvl * 0.025 + BaseINT/[(11-Lvl) * 100]
Skill Constant · How it scales
100 + 10 * Lvl + PlayerLVL + TotalAGI * 2 + TotalDEX/2 Ailment Inflict: Poison Chance to ailment inflict: 75 + 2.5 * Lvl %
NOTES
This skill can get element bonus from main weapon. --Bonus multiplier from BaseINT does not include INT+ and INT+% equipment
