Dagger only Active Skill (Single Target)
100
8m
1 + Floor(SkillLvl/2)
(0.75 + 0.075 * SkillLvl)/Hit Count (this is estimated formula for each hit) 0.75 (lv1); 0.42 (lv2); 0.47 (lv3); 0.34 (lv4); 0.37 (lv5); 0.30 (lv6); 0.32 (lv7); 0.27 (lv8); 0.29 (lv9); 0.25 (lv10) Bonus
(BaseDex/100) / (20 - SkillLvl)
10 + SkillLvl + DaggerWeaponATK/5 Ailment Inflict: SLOW Chance to ailment inflict: 50 + 5*SkillLvl %
If the enemy dies before all the hits take place the leftover hits are not shown. --Bonus multiplier from BaseDEX does not include DEX+ and DEX+% stats from equipment.
