300
4m Radius of AOE: floor([Lvl+3] * 0.25)
Dark
0.5second [Affected by CSPD]
1.8 + 0.02 * SkillLvl
0 Number of Hits: 1 + |round_down((SkillLvl - 2)/2)| every 1 second [floor part only for SkillLvl > 2]Physical pierce: (10 * SkillLv)% Effect: This skill has physical Pierce based on skill level and hits once every second after placed [Red Tear Buff] Effect: Remove the HP cost of Dark Energy skills that require it. Duration: 2 + floor[(SkillLvl - 2)/2] seconds after placed [floor part only for SkillLvl > 2]
This skill multiplies and applies magic proration rate. ---This skill is considered chanting similar to maximizer meaning magic flinch can be inflicted on it despite it being physical. ---This skill is permanent non critical ---The Red Tear Buff will not prevent maxHP% reduction buff of Dark Stinger it will only prevent the currentHP% cost. ---This skill inflicts bleed to the user if the target has user's aggro and is not at maxHP when action start (Unaffected by ailment resistance) [Bleed duration is 5 seconds] Aggro Reduction:{This part is only tested for SkillLvl10 and may not have accurate numbers, feel free to test yourself if you need more reliable numbers} ---This skill gets reduced aggro generation on every enemy that gets hit and is not targetting the user Reduced aggro = 300 - (60*CurrentAggroPointsOnEnemy)/100 Minimum reduced aggro is 0 (This skill can not generate negative aggro)
