100
4m
5+ 1 * SkillLvl (Max Value 10)
MaxHP * 0.1 Stability: 60 + (SkillLvl - 5) * 5 (SkillLvl part only for SkillLvl > 5) [+10 if SkillLvl = 10]Effect: Consume 10% of your maxHP to deal special damage ---If your currentHP is less than 10% of your maxHP you get reduced to 1HP and get inflicted by stun for 3 seconds [Unaffected by ailment resistance]
This skill's base damage dealt only depends on its Skill Rate/Constant, its own Stability stat, enemy's resistance(Physical) stat and enemy's DamageLimit stat. ---This skill's HIT reaction is applied as a physical skill as such it can graze/miss,critical. Get evaded/guarded [Being critical the damage is not multiplied by the CDMG stat, It only acts as a bypass for enemy dodge] ---This skill does not inflict any proration
