300
Physical
Uses the main weapon's element, but has the Dual Element attribute (gets extra element from subhand sword)
1 + 0.1 * Skill Level; multiplier for each hit (in reality, the Skill Multiplier is 2 + 0.2 * Skill Level, but the game divides it by 2 during damage calculation)
100 + 20 * Skill Level; constant for each hit
2 hits on the main target; 1 hit on all other targets; damage calculation is done for each hit
Defaults to main weapon's Auto Attack Max Range Hit Range (Second Hit): 3m; around caster
This skill is treated as an Unsheathe Attack - This skill will move you 12m forward, hitting anything in the way
