100
Physical
Uses the main weapon's element, but has the Dual Element attribute (gets extra element from subhand sword)
1 + 0.01 * Skill Level
50 + 5 * Skill Level
2 hits, damage calculation is done once then spread evenly between them
Defaults to main weapon's Auto Attack Max Range
The skill is divided in a primary buff and a secondary buff - Primary buff: Physical Resistance and Magic Resistance +10% (level 1)/ +13% (level 2)/ +17% (level 3)/ +22% (level 4)/ +28% (level 5)/ 36% (level 6)/ +45% (level 7)/ 57% (level 8)/ +72% (level 9)/ +90% (level 10) - Primary buff: Negates Flinch, Tumble, Stun and Knockback from all hits you take - If you get hit while the primary buff is active, the buff switches to the secondary buff once the skill animation ends - Secondary buff: ATK +(Skill Level)%; Attack Speed +(10 * Skill Level)% - If the skill is reused while the secondary buff is active, the buff switches back to the primary buff(meaning previous secondary buff will disappear)
Primary buff: Until the skill animation ends - Secondary buff: 30 seconds OR until you reuse the skill
