900
Starts at 1 stack; every 7 seconds (level 1)/ 6 seconds (levels 2 and 3)/ 5 seconds (levels 4 and 5)/ 4 seconds (levels 6 and 7)/ 3 seconds (levels 8 and 9)/ 2 seconds (level 10), this skill gains a stack - Doubles your movement speed while the buff is active; this is overridden by the Stop ailment and stacks with the Slow ailment - Attack Speed +(10 * Skill Level * number of stacks)% - Accuracy +(5 * Skill Level * number of stacks) - Attack MP Recovery +(Ceil(0.5 * Skill Level) * number of stacks) (this gets doubled due to Dual Swords' effect) - You lose (25 - 2 * Skill level + 5 * (number of stacks - 1))% of your current HP every second; you can only lose a maximum of 99% of your current HP this way; if the HP drain would make you go under 5% of your max HP OR you take a hit that would kill you, the buff enters in cooldown and all the stat increases end (if you would have been killed, you remain at 1 HP); you then recover (5 * number of stacks)% of your Max HP - You cannot reuse the skill while the buff is active or in cooldown
(10 + number of stacks) seconds after entering in cooldown
