100
Physical
100
5 - Max[0, (distance - 6)] * (100 - Slvl * 5)% + (TotalSTR + TotalAGI)/200
1 hit
12m
distance = range between you and target when using this skill. Max is highest value, Example = Max[0, -4] then result is 0
If you use this skill when you have Punish Ray Buff, then this skill will transform into Grand Buster LanceGrand Buster LanceGrand Buster Lance is a magic skill but uses ATK as base damage. Affected by concentrate. Stab, hit, evasion and dmg calc checks are applied normally just like physical.
Magic
200
5 + 0.1 * Punish Ray’s level - Max[0, (distance-6)] * (60 - Slvl *4)% + (TotalSTR + TotalAGI)/200
1 hit
12m
distance = range between you and target when using this skill.
Grand Buster Lance inflicts Magic Proration. Also, Damage based on Magic Proration - Everytime you use the Grand Buster Lance, it will reset/refresh Punish Ray stack to 3. - Leveling up “Punish Ray” can increase this grand buster’s multiplier
Xenesis5: [Grand Buster Lance]'s stability, hit, evasion, and damage calculation are all based on physical characteristics. [Grand Buster Lance] is casted as [Buster Lance] first, which is treated as a physical skill. Meanwhile, [Grand Buster Lance] itself is treated as a magic skill. Hence, the caster cannot use [Grand Buster Lance] while under the effects of [Bleed] or [Silence]. Since [Grand Buster Lance] is treated as a magic skill, it can be affected by [Concentrate], but not [Whack].
