300
Physical
0.7 + 0.03 * Skill Level
2 + 0.2 * Skill Level
100
50 + 15 * Skill Level
2 hits; damage calculation is done for each hit
Infinite(but need target to cast) Hit Range (First Hit): 1.5m (levels 1 to 5); 2m (levels 6 to 10); around caster Hit Range (Second Hit): 2.5m (levels 1 to 3); 3m (levels 4 to 6); 3.5m (levels 7 to 9); 4m (level 10); around caster
lowers dmg taken while the skill is active. Cannot lower Fractional dmg taken
During "
1" animation, you will receive 50% dmg once During "
2" animation, you will receive (100 - 10 * Skill Level)% dmg once
Tumble
(10 * Skill Level)% on mobs; 0% on bosses
3 seconds
3 seconds
