200
Physical
4 + Base STR/500 + Base AGI/500; multiplier for each tick
20 * Skill Level; constant for each tick Hit Count (Number of Ticks): 5 ticks; damage calculation is done for each tick Hit Count (Hits per Ticks): 2 hits; damage calculation is done once then spread evenly between the hits
12m
6m radius; around the target’s position when casted Interval Hit: 1 tick = 2 hits every 1 seconds; unaffected by motion speed%, swift and freezeAilment for each tick: Dazzled
(8 * Skill Level)%
10 sec
None
This skill doesn't inflict prorate at all. However, its damage is still based on Physical Proration.. If your character has CHRONOS DRIVE effect/buff, then this skill can recover your mp every tick by (Total AMPR/10 * Skill Level). This skill’s attack animation will end immediately as soon as the main target is dead/killed.. This skill damage is not affected by srd/lrd%,
