200
Physical
1.9 + 0.01 * Skill Level + total STR/500; multiplier for each hit Ailment Bonus Skill Additional
0.1 * Skill Level
100; constant for each hit
3 hits; damage calculation is done once then copied to the other hits
Defaults to the weapon's Auto Attack Max Range
This skill has a base Crit Rate penalty of (5 * Skill Level)%; the penalty is applied as follows: Strike Stab Crit Rate = (25 + CRT/3.4) * (1 - base Crit Rate penalty/100) * (1 + Crit Rate%/100) + Flat Crit Rate - If this skill hits a target with an ailment, the Ailment Bonus Skill Multiplier is added to the Base Skill Multiplier
Ailment Bonus
Skill Constant +100
Base Crit Rate is halved, changing the penalty formula to: Strike Stab Crit Rate = (25 + CRT/3.4) * (1 - base Crit Rate penalty/100) * (1 + Crit Rate%/100)/2 + Flat Crit Rate
