Skill library

Hunter Skills

Land Mine

Set an explosive trap. Low chance to inflict [Ignite] on the trapped enemy. Unable to set under the enemy's feet. The trap can be broken by Area of Effect.

Tier 3 Active Magic Detailed formula
Tree
Hunter
Tier
Tier 3
Use
Active
Damage
Magic
MP cost
400
Range
24
Element
Fire
Equipment
Available with all weapons
Combo
Not combo-enabled

Reviewed mechanics

Formula and behavior notes

1 note
MP Cost

400MP

Limitation

No Limit

Action Range

Infinite Radius of AOE: 1.5m (lvl1-5); 2m (lvl6-10) (

Arrow sub bonus

+1m)

Skill Constant · How it scales

100 + Lvl * 30

Skill Rate · How it scales

2 + 0.6 * Lvl (

Arrow Bonus

+(baseDEX+baseTEC)/50) Chance to inflict IGNITE: Floor((6 + Lvl)/4) * 5 % (

Arrow Bonus

+80%)

Fixed Element

Fire--Traps can NOT be placed at less than or equal to the total Radius of AOE distance from any enemy. As such they will immediately trigger the AOE when an enemy enters their radius. --Traps heal MP = 10*Lvl if successfully triggered (+100MP bonus for Arrow) --Traps have a placement duration of 30 seconds after which they disappear --You can not place two of the same trap, the one placed earlier will disappear if you do.

Open research source ↗