200
7 + 0.3 * Skill Level + BaseDex/200
200
1 hit
16m
1.5 seconds if your target has aggro on you(Unaffected by CSPD); or 0 seconds if not
Armor Break
(2 * Total Physical Pierce)%
5 seconds
None
Cast time of this skill will become 0 seconds only if you're not being targeted by the target.
(35 - Skill Level) flat cr. Multiple Hunt | #🔪hunter-skills🏹Sniper Volley(equipped with Magic Device)Uses magic to bind and shoot the target. Deals magic damage to target. Chance to inflict [Stop] and then releases an AoE (physical damage). Guarantees critical to the target inflicted with [Stop].
0.75 x Skill Level
200
1 hit Magic Hits
Stop
[5 * Skill Level + totalDEX/10]%
10 seconds
50 seconds
5 + 0.25 x Skill Level
200
1 hit
length of 12m and radius of 2m from caster’s position
12m
Physical damage of this skill will become an absolute critical hit if your target has Stop ailment.. This skill releases 1 hit of Magic Damage that binds the target first, then releases AOE Physical Damage like Chariot toward the target.. Magic damage of this skill purely follows entire Magic mechanics(such as dmg based on MATK, Magic Stability, Magic Critical, Magic dte, etc.). Meanwhile for AOE Physical damage, it follows purely Physical mechanics.. This skill inflicts Magic Proration once regardless of which part hits first. For damage calculation, the Magic hit uses Magic Proration, while AoE Physical damage uses Physical Proration.. You cannot use this skill if you get Silence Ailment, but still can use it when you get Bleed Ailment.. Multiple Hunt | #🔪hunter-skills🏹Tri Ace Shooter(equipped with Shield)Shoots while holding the shield up in front. Power increases according to VIT. Reduces damage received while the skill is in effect. Upon use, An HP recovery effect is added to skill damage for 10 seconds and physical/magic resistance based on the refinement value of your shield increases.
7.5 + 0.25 * Skill Level + TotalVit/100; total multiplier of all hits
200
3 hits; damage calculation is done once then spread evenly between the hits
12m
Reduce your Physical/Magic damage taken/received by 10%(level 1); 12%(level 2); 17%(level 3); 23%(level 4); 28%(level 5); 36%(level 6); 45%(level 7); 57%(level 8); 72%(level 9); 90%(level 10). Using this skill will grant 10 seconds buff below.
10 seconds. Gives Physical/Magic Resistance buff by (Shield Refine)%. Everytime your skill land hit during this buff, will recover your HP by (0.1 * Skill Level)% of your MaxHP.
multi hit like magic: storm/arrow rain/satellite arrow/etc., will trigger this multiple times. However multi hit that dmg calc first then spread evenly such as Tri Ace Shooter/etc., will trigger once.. Multiple Hunt | #🔪hunter-skills🏹Wolf Sniper(equipped with Dagger)Executes a surprise attack with a dagger followed by an attack with a bowgun. Power increases according to AGI. Halves the MP Cost of the skill used next and slightly increases the power of close range attacks.
5 + 0.5 * Skill Level + TotalAgi/100; total multiplier of all hits
200
2 hits; damage calculation is done once then spread evenly between the hits
12m
Using this skill will make you teleport to the 0m in front of the target.
until you use any skill. The next skill after this skill, has its MP Cost divided by half and rounded up to the nearest multiple of 100 (e.g. 300/2 = 150 -> 200 MP; 600/2 = 300 -> 300 MP). Increase your srd% by +10% regardless of skill level
