Skill library

Knight Skills

Revenir

A hit that overwhelms a powerful enemy in the way. Hit count increases (max 3 hits) if conditions are met. However, the effect that adds hit count won't be active if a status ailment is inflicted. This attack does not cause proration.

Tier 3 Active Physical Detailed formula

At a glance

Skill details

Tree
Knight
Tier
Tier 3
Use
Active
Damage
Physical
MP cost
400
Range
2
Element
Weapon Dependent
Equipment
1-Handed Sword only
Combo
Can start a combo

Reviewed mechanics

Formula and behavior notes

1 note
Limitation

One Handed sword only

MP Cost

400

MP Action Range

Same as the weapon's auto attack range

Skill Constant(for each hit) · How it scales

40 * Skill Level

Skill Rate(for each hit) · How it scales

5 + 0.1 * Skill Level + Base Dex/50

Hit Count

1 + stack [Max 3 hits. But Max 1 hit if got inflicted with ailment] Stack Limit = 0

With Shield Bonus

This Skill always critical -- Increase Stack Limit by +(Skill Level) -- Add 1 stack everytime you successfully block damage with P. Defense. [Multiple success block = multiple stack gained] -- Add 1 stack everytime you successfully inflict Flinch -- Add 3 stack everytime you successfully inflict Tumble -- Add 5 stack everytime you successfully inflict Stun

Note

This skill doesn’t inflict prorate, and Damage depend on Physical Proration - Srd can affect this skill damage - You can gain multiple stacks if you successfully interrupt multiple enemies at once. - Stacks are for additional or extra hits only. If you have more than 3 stacks and use this skill, then it always consumes 2 stacks for 2 extra hits(due to max 3 hits). - If you got inflicted with ailment, then use this skill and have 10 stacks, then it doesn’t consume stack at all.

Open research source ↗