Skill library

Magic Skills

Enchanted Barrier

Creates a barrier to protect yourself. If you are inside the barrier, damage will be absorbed. Beside, you won't flinch while casting and aggro from MP consumption will be reduced. Restoring MP inside the barrier will restore the barrier's HP too.

Tier 5 Active

At a glance

Skill details

Tree
Magic
Tier
Tier 5
Use
Active
MP cost
400
Range
0
Element
Neutral
Equipment
Staff/Main MD only
Combo
Can start a combo

Reviewed mechanics

Formula and behavior notes

1 note
MP Cost

400

What it does

When using this skill, it puts a barrier on your position with radius 2.5m. This barrier will last till Barrier HP becomes 0., Reusing this skill won't refresh Barrier HP(only change barrier position). And to recover Barrier HP, you need to recover mp (except for instant maximizer effect from E.barrier>Maximizer) inside the barrier. Formula = Floor(+1% Barrier HP * MP Bar).

Note

Reusing this skill when your Barrier HP value is already at 0 aka… barrier vanished before, then it still puts a barrier on your position, but your Barrier HP value is at 1% HP. This barrier can only protect you from any damage as long as it has a Barrier HP and you're inside this barrier.. Barrier HP = MAX[100 ; (Base Main Weap ATK * Base Main Weap Stability% * (Total INT / 7.5) * (1 + MaxHP%) + Flat MaxHP)] MaxHP modifiers (MaxHP % & flat; not VIT) affecting Barrier HP: equipments, avatars, guild bar equipment, consumables, MaxHP land cookings, regislet. This skill has Percentage Damage Reduction, which reduces damage received by (25 + Skill Level * 5)%, regardless of how much Barrier HP you had.. Then after that percentage, Flat Damage Reduction takes place and its absorption value according to enemy attack range. It will absorb either 50% dmg(srd/0-7m distance between player and enemy) or 100% dmg(lrd/+8m distance between player and enemy).. And.. that part above is where 1 Barrier HP lost for every 1 Flat Damage Reduction Value used to absorb. However if you don't have enough Barrier HP, then convert all of the current Barrier HP into Flat reduction value to absorb and… your Barrier will vanish. As per April 24th 2025 update, any fractional damage reduced from Barrier will skip the 1st damage reduction step (the percentage damage reduction) and goes straight to 2nd damage reduction step (flat damage reduction); this means, any/all fractional damage reduced from Barrier, will cost you Barrier HP (no Free up to 75% damage reduction like physical/magical damage).. This skill damage reduction is confirmed to take place after Cover(Pet Skills).. hence this skill must be at the end of dmg received calc, and it is before “Special things that saves you from death such as Guard Power Break, Saber Aura, Magic Skin etc.”

Buff

While inside this Barrier, using any attacking magic tree skills when you have mburst learned, then you will gain +2 mburst stacks for every attacking magic tree skill used instead of +1 mburst stack.. Magic: Finale Cast Time inside this Barrier will be shortened by 1 seconds.. You're immune to “Magic Flinch” while inside this Barrier., While inside this Barrier, this barrier can reduce Aggro of All Skills by MIN[75% ; (1 - 1/Base MP Bar Cost)]. Provoke is unaffected by this skill aggro reduction, as provoke only generates fixed aggro not mp aggro.

NOTES

The aggro increase does not stack with the aggro% stats additively but they do stack multiplicatively. Even multiplicatively with Guardian Aggro% Increase Multiplier.E.g. 1mp skill = 1mp aggro(-0%) 2mp skill = 1mp aggro(-50%) 3mp skill = 1mp aggro(-66%) 4mp skill = 1mp aggro(-75%) 5mp skill = 1.25mp aggro(-75%) 7mp skill = 1.75mp aggro(-75%) 16mp skill = 4mp aggro(-75%)Your animation will be quicker while you're inside this Barrier. It is estimated that formula is +((2 + 0.5[if have 1k aspd]) * Skill Level)% Motion speed, Your Maximizer while inside this Barrier, will become insta cast and recover MP, this one lasts until you use Maximizer. You can recast this skill and get this Maximizer insta cast again. [This is too broken… might be a bug tho? Even so.. you can insta cast maximizer outside this barrier, but no MP gain?!?], While inside this Barrier, if your qadal charge would reach over 100% charge as soon as you use qadal and not at 99% charge(aka. need to be less than 99%), then this Barrier will keep your Qadal at 99% charge (prevent your Qadal reach over 100% charge) and that qadal still gives halves mp/100% crit buff, but in exchange of that prevention, your current Barrier HP will be halved.

Note

While inside this barrier if you use qadal at 99% charge(or let's say this barrier already prevents qadal over 100% charge before), then you still receive one of 4 following effects(Full Recovery, Stun, Sleep, Ded) as soon as you use qadal(even if you wait qadal buff timer 3 min to end). Fortunately you just make sure ebarrier hasn't prevented your qadal over 99% and wait for qadal buff timer to end, then you can start qadal again from the scratch while keeping qadal battle duration intact.

Open research source ↗