1600
Magic
Neutral First Radius
30 Second Radius
20 Third Radius
10 First Radius
300 * Skill Level Second Radius
30 * Skill Level Third Radius
3 * Skill Level
3 hits (if within the First Radius)/ 2 hits (if within the Second Radius but not within the First Radius)/ 1 hit (if within the Third Radius but not on the others); damage calculation is done for each hit
12m
0.5m (First Radius); 4m (Second Radius); 10m (Third Radius)
(13 - Skill Level) seconds
On the main target, generates 1000 Aggro per second of cast time[aggro based on 1MP = 10Aggro], then generates the remaining aggro on hit. Works normally on other targets. Cspd can reduce that aggro cast time. Within 1k cspd, every 20 cspd = 1% aggro reduction, and after 1k cspd, every 180 cspd = 1% aggro reduction. Just like how cast time with cspd calculation.. Cast Speed can slightly reduce casting time (maximum of 1 second reduction at 10k CSPD). So Magic: Finale
(13 - Skill Level) - (MAX(0; MIN(10000; Total CSPD))/10000).,
First Radius Skill Multiplier +7.5+(baseINT/100)
First Radius Skill Multiplier +(baseINT/100)
Fir
Second and Third Radius is doubled Staff bonus takes precedence over Magic Device bonus This skill is unaffected by Chain Cast The aggro generated during the casting animation is unaffected by Sneak Attack or Aggro% stats
