200
Magic
0.8 + 0.04 * Skill Level + base INT/1000; multiplier for each hit
120 + 10 * Skill Level; constant for each hit
5 hits (level 1); 6 hits (levels 2 and 3); 7 hits (levels 4 and 5); 8 hits (levels 6 and 7); 9 hits (levels 8 and 9); 10 hits (level 10); damage calculation is done for each it
Theoretically infinite
2m; around the caster's position when the skill is cast
1 second; affected by Cast Speed
Knockback
100% as long as you have aggro Knockback Distance: 5m; halved for bosses
0.8 seconds
Skill Multiplier +0.3
Hit Range +1m Staff bonus takes precedence over Magic Device bonus Triple Thrust's Skill Constant buff is divided by the Hit Count
