Skill library

MagicBlade Skills

Dual Bringer

Keeps ATK and MATK high through resonance during the effect duration that depends on the ability of magic device. Gets a critical bonus when attacking a weakened target. This skill effect is only for Magic Blade Skills.

Tier 5 Active

At a glance

Skill details

Tree
Magic Blade
Tier
Tier 5
Use
Active
MP cost
400
Range
0
Element
Neutral
Equipment
Sub MD only
Combo
Can start a combo

Reviewed mechanics

Formula and behavior notes

1 note
MP Cost

400 Buff Effect for All Skill from Magic Blade Tree only:

Buff Duration

MAX[10; Floor(Base MD watk / 5)] seconds [regardless level], Your magic attacks/skills against weakened target, you will receive following one of two options below:. If your Total INT > Total STR, then you will get extra magic critical damage ratio by +(2.5 * Skill Level)% Magic Critical Damage Ratio/Conversion regardless of element. Stack additively with Spellburst extra mcd ratio. If your Total STR ≥ Total INT and strong element vs target[no need strong], then you will get extra magic critical rate ratio by +(2.5 * Skill Level)% Weaken Magic Critical Rate Ratio/Conversion. Stack additively with Weaken ail, Staff Magic Neutral dmg, Spellburst extra mcr ratio. Refer to ⁠📚critical-formula💥 for more detail about magic critical.[All weapons; ohs, knuckle, bg, staff still same +mcr%/+mcd% effect]Using this skill will balance/equalise your final ATK & final MATK. This balance ATK & MATK buff only works for all Magic Blade skills only.

Note

Any skills casted through Enchanted Spell are not affected by this balance buff., For now about the balance ATK MATK formula, I'll use A and B term, A is higher than B. If Atk>Matk, then A is Atk and B is Matk, and vice versa for Matk>Atk.,(Final A > Final B formula) = (Final ATK > Final MATK formula) = (Final MATK > Final ATK formula) Here complete formula +B hidden value = MAX[0 ; (Final A - Final B) * (100% - Total negative B%) * SkillModifier% - Final B * Total negative B%]

Note

If you have -19 Atk% or Matk%, then total negative B% = 19%. SkillModifier% = MIN[100% ; (Skill Level * "Number of Magic Blade skills learned")%]. Max Number of Magic Blade skills can be learned is up to 15 skills instead of 10 skills,[This probably due to when we already learn Dual Bringer, it is already at least 5 skills learned to begin.. so desc that say max 10 skills, then add 5(mw mastery + conversion + reso + espell + db) = max 15 skills learned. But the thing is Skill Modifier% cap to 100% so with Dual Bringer lv 10 then just need at least 10 skills learned to hit cap anyway]tldr, At level 10 plus +10 Magic Blade Skills learned and without having negative atk%/matk% from any source, then using this skill will make you get following two option below:. If your Final MATK > your Final ATK, then your final ATK will become same amount as final MATK If your Final ATK > your Final MATK, then your final MATK will become same amount as final ATK Important

Note

Just make sure you don't have negative atk%/matk% from any source at all cost, since positive atk%/matk% from any source cannot nullify that negative atk%/matk%! Or else like this formula at level 10 plus +10 magic blade skills learned if you somehow have negative%. MAX[0 ; (Final A - Final B) * (100% - total negative B%) - Final B * total negative B%] = +B hidden valueExample: If you have -10% MATK, and have +15% MATK. Then let’s say you have 1000 Final ATK & 500 Final MATK, so here you go: (1000 - 500) * (100% - 10%) - 500 * 10% = 500 * 90% - 50 = 450 - 50 = 400 Hidden MATK gain from this skill Making it like 1000 Final ATK and 900 Final MATK after using this skill !! +15% MATK still doesn’t negate/nullify that -10% MATK into +5% MATK. Hence, that’s why you should avoid having negative atk%/matk% at all !!!

Note

if you somehow got a negative result with the calculation above due to having too many negative atk%/matk% or not enough final matk/atk, then the result will be always set to 0 value aka no balance atk/matk effect at all, or id say nothing happened other than crit effect kekw.For OHS Only, when have Dual Bringer Buff.All Skill from Magic Tree can enjoy Dual Bringer’s buff (ATK/MATK Balance and Magic Crit Rate/Damage Buff). All Skill from Magic Tree’s element that is based on Main Weapon ele, will be changed to depend on Sub MD Element instead. [Not Dual Ele, and cannot change skill that has fixed ele already]. Gain +1 Eburst stack every time you use finale, mburst, mcannon, mcrash.

Note

these 4 skills above must land hit to gain 1 Eburst stack.

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