500
12 meter Base “Cast Time”: 2 seconds (not actually "cast time" as there is no indicator and the "casting" is in fact part of the skill animation, thus can be reduced with motion speed) Union uses ATK+MATK as base value to calculate damage
10 + 0.5 * Skill Level
500
1
length of 16m and radius of 4m [Stadium shape]; from the caster toward the target's position upon cast Reunion uses ATK+MATK as base value to calculate damage Reunion Sword
20 + Skill Level Reunion Sword
500
1
length of 8m and radius of 0.5m [Stadium shape]; from the caster toward the target's position upon casting Union Sword (rather than upon casting Reunion)
This skill damage is not treated as Unsheathe Attack. If you have Enchant Burst Sword buff, then using this skill will consume 30 seconds of that buff to skip this cast animation. And if said buff still remains at the end of Union Sword's attack animation, holding forward direction will consume all of the remaining duration of the buff to perform Reunion Sword., Union has damage taken reduction(physical/magic/fractional) during swing union sword animation(this happen after done chant to make sword, then there swing union sword animation for like 0.8 ~ 0.5 seconds if max motion) by (80 + Skill Level)%, Reunion has 100% resistance to any ailments(even absolute ailments) during the Reunion entire animation., Reunion with Physical ver has Guaranteed Absolute Critical, meanwhile with Conversion/Magic ver has Guaranteed Guard Break., Reunion is not affected by character's motion speed but affected by motion modifying skills and swift combo tag., Union Sword inflicts proration before Reunion Sword hits, thus reducing the proration modifier of the latter.,
