Skill library

Martial Skills

Aggravate

Keenly attacks the target again. Chance to deal additional damage with normal attacks of Knuckles.

Tier 1 Passive Detailed formula
Tree
Martial
Tier
Tier 1
Use
Passive
Equipment
Knuckle/Bare Hand only

Reviewed mechanics

Formula and behavior notes

1 note
Passive Effect

Attack MP Recovery +(0.5 * Skill Level). On auto attacks that don't miss, you have a (10 + 4 * Skill Level)% chance to add one additional attack that cannot crit. Aggravate

Damage Type

Neutral Aggravate

Element

Neutral Aggravate

Skill Multiplier · How it scales

0.05 * Skill Level; multiplier for each hit Aggravate

Damage Calculation · How it scales

Aggravate Damage = (Physical Base Damage - target's DEF) * Aggravate Skill Multiplier * RNG Stability/100 * Current Neutral Proration/100 * (1 - Base Drop Gem Damage Reducer/100) [IF using a Base Drop Gem; repeat this for every Gem]

Hit Count

Same as the auto attack's Hit Count that triggered it; damage calculation is done independently of the auto attack's; if the Hit Count of the auto attack is higher than 1, damage calculation is done once, then divided evenly between the hits Aggravate

Ailment

Armor Break Aggravate

Ailment Chance

0%

Open research source ↗