MP Cost
500
Damage Type
Physical
Damage scaling · How it scales
9.9 + 0.01 * Skill Level
Flat damage scaling · How it scales
50 + 20 * Skill Level
Hit Count
1 hit
Range
12m
Hit Range
Single target without Knuckles main or sub; height of 12m and radius of 0.75m from caster's position with Knuckles main or sub Base
Charge Time
11 seconds (level 1); 9 seconds (levels 2 and 3); 7 seconds (levels 4 and 5); 5 seconds (levels 6 and 7); 3 seconds (levels 8 and 9); 1 second (level 10)
Ailment
Fear
Base Ailment Chance
(5 * Skill Level)%; total chance is halved on bosses
Ailment Duration
10 seconds
Ailment Resistance
None
Sub bonus
Skill Multiplier +(2.5 + base AGI/100) Knuckle Main/
Sub bonus
Skill Constant +250 Knuckle Main/
Sub bonus
Fear chance +50% Knuckle Main/
Sub bonus
Charge Time -1 second
