MP Cost
100
Damage Type
Physical
Damage scaling · How it scales
1 + 0.025 * Skill Level
Flat damage scaling · How it scales
5 * Skill Level
Hit Count
1 hit
Range
Defaults to Knuckle's Auto Attack Max Range if equipped on main weapon or sub weapon slot; 1m otherwise
Hit Range
1m (levels 1 and 2); 1.5m (levels 3 to 5); 2m (levels 6 to 8); 2.5m (levels 9 and 10)
What it does
For each target hit with this skill, you recover 5% of your Max HP; you cannot recover more than 500 HP that way
Ailment
Stop
Base Ailment Chance
(5 * Skill Level)%
Ailment Duration
10 seconds
Ailment Resistance
50 seconds
Sub bonus
Skill Multiplier +(0.25 + total AGI/500) Knuckle Main/
Sub bonus
Skill Constant +25 Knuckle Main/
Sub bonus
Hit Range +1.5m Knuckle Main/
Sub bonus
HP Recovery limit +500 HP Knuckle Main/
Sub bonus
Stop chance +50%
