Skill library

Martial Skills

Earthbind

Attacks enemies around you by shaking the ground. Chance to inflict [Stop] on the targets. Restore small amount of HP by hitting a target.

Tier 2 Active Physical Detailed formula
Tree
Martial
Tier
Tier 2
Use
Active
Damage
Physical
MP cost
100
Range
2
Element
Weapon Dependent
Equipment
Available with all weapons
Combo
Can start a combo

Reviewed mechanics

Formula and behavior notes

1 note
MP Cost

100

Damage Type

Physical

Damage scaling · How it scales

1 + 0.025 * Skill Level

Flat damage scaling · How it scales

5 * Skill Level

Hit Count

1 hit

Range

Defaults to Knuckle's Auto Attack Max Range if equipped on main weapon or sub weapon slot; 1m otherwise

Hit Range

1m (levels 1 and 2); 1.5m (levels 3 to 5); 2m (levels 6 to 8); 2.5m (levels 9 and 10)

What it does

For each target hit with this skill, you recover 5% of your Max HP; you cannot recover more than 500 HP that way

Ailment

Stop

Base Ailment Chance

(5 * Skill Level)%

Ailment Duration

10 seconds

Ailment Resistance

50 seconds

Sub bonus

Skill Multiplier +(0.25 + total AGI/500) Knuckle Main/

Sub bonus

Skill Constant +25 Knuckle Main/

Sub bonus

Hit Range +1.5m Knuckle Main/

Sub bonus

HP Recovery limit +500 HP Knuckle Main/

Sub bonus

Stop chance +50%

Open research source ↗