MP Cost
100
Damage Type
Physical
Damage scaling · How it scales
0.75 + 0.025 * Skill Level
Flat damage scaling · How it scales
5 * Skill Level
Hit Count
1 hit
Range
4m (levels 1 to 3); 8m (levels 4 to 6); 12m (levels 7 to 9); 16m (level 10)
Ailment
Tumble
Base Ailment Chance
(5 * Skill Level)%
Ailment Duration
3 seconds
Ailment Resistance
3 seconds (Easy and Normal); 6 seconds (Hard); 12 seconds (Nightmare); 18 seconds (Ultimate)
Sub bonus
Skill Multiplier +0.25 Knuckle Main/
Sub bonus
Skill Constant +25 Knuckle Main/
Sub bonus
Tumble chance +50% Knuckle Main/
Sub bonus
Maximum Cast Range +4m
