MP Cost
300
Damage Type
Physical
Damage scaling · How it scales
1.5 + 0.2 * Skill Level + total AGI/500; total multiplier of all hits
Flat damage scaling · How it scales
0; total constant of all hits
Hit Count
3 hits; damage calculation is done once then divided evenly between the hits
Range
12m
What it does
This skill is treated as an Unsheathe Attack - This skill will move you to the other side of your target
Buff
Increases the Skill Constant of the next attacking skill; the increase is calculated as follows: Triple Thrust Skill Constant Increase = Player Level/(11 - Skill Level)
Buff Duration
Until an attacking or any skill is used
