Skill library

Mononofu Skills

Zantei Settetsu

Furiously slash an enemy taking its attack. Nullify damage once and do additional attack. Chance to inflict [Armor Break] with it.

Tier 3 Active Physical Detailed formula
Tree
Mononofu
Tier
Tier 3
Use
Active
Damage
Physical
MP cost
400
Range
2
Element
Weapon Dependent
Equipment
Katana only
Combo
Can start a combo

Reviewed mechanics

Formula and behavior notes

1 note
MP Cost

400

Damage Type

Physical

Damage scaling · How it scales

1 + 0.2 * Skill Level; total multiplier of all hits

Base Skill Multiplier (Counter) · How it scales

5 + 1 * Skill Level

Flat damage scaling · How it scales

10 * Skill Level; total constant of all hits

Base Skill Constant (Counter) · How it scales

30 * Skill Level Tenryu Ransei: Zannou

Skill Multiplier · How it scales

13 + Floor(Base Skill Multiplier of Tenryu * 100 * number of stacks on Tenryu Ransei buff/2)/100 Tenryu Ransei: Zannou

Skill Constant · How it scales

300

Hit Count

4 hits; damage calculation is done once then divided evenly between the hits Counter

Hit Count

1 hit; critical calculation is copied from the previous 4 hits; the rest of the damage calculation is done independently from the 4 hits

Range

Defaults to the Katana's Auto Attack Max Range

What it does

This skill is treated as an Unsheathe Attack - If the buff is removed before the slashing animation ends, the skill's sheathing animation is replaced by an additional attack - If the previous effect occurs while Tenryu Ransei's buff is active, the counter attack is replaced by Tenryu Ransei: Zannou; it is considered as an Unsheathe Attack, gives invincibility for 2 seconds OR until 0.5 seconds after the animation ends and has the Perfect Aim attribute. But cannot inflict Armor break

Buff

Reduce damage taken to 0 (it still counts as taking damage) - Negate any Flinch, Tumble, Stun or Knockback associated with the nullified hit

Buff Duration

Until the slashing animation ends OR until you take one hit of damage Counter

Ailment

Armor Break Counter

Ailment Chance

50% + (5 * Skill Level)% Counter

Ailment Duration

5 seconds Counter

Ailment Resistance

None

Open research source ↗