200MP Limitations = Staff / Shield only
Infinite
SkillLvl * 10 + [more +100 against Dark Target]
0.45 + SkillLvl * 0.2 + [more +(3.5 + SkillLvl * 0.05) against Dark Target]
Light Aoe Radius = 4m
When used, your MP cost of the next skill will be halved. Chance to inflict either Dizzy/Dazzled/Fear on Dark Target or All Ele Target[if have Nemesis buff] = 33% regardless level
This skill has different animations for each weapon. Staff when using this skill = has faster javelin animation. Meanwhile Sub-shield = slower guardian animation. Staff animation takes precedence over Shield animation. - This skill has a bug on “critical damage based on physical” which is related to critical rate. Because I tried to check critical damage, but it was still based on magic. Already Fixed.
