500
12m
1 sec Width = 1m
100 + Ninjutsu Lvl x 20 (for each hit)
2 + Ninjutsu Lvl x 0.3 + Floor(Scroll Atk/10) x 0.1 (for each hit) Effective Tick Count = 1 + Floor(Drill Lvl/10) (+1 with katana bonus)
vary from 2 - +10 hits on each target, depending on target’s size. The bigger size then more hit, and the lesser size then less hit. Effective Tick Aoe Splash Radius = 1m regardless lvl
This skill can deal full damage to the first (Effective Tick Count) targets it touches and the enemies within a radius of about 2m. After (Effective Tick Count) is used up, then next damage is reduced to 0.1 times the original.. This skill damage is almost like splash damage. Meaning, when this shuriken hit first target, then it will deal damage to the target and also other enemy nearby target 1m within a splash radius.. If Shuriken collide with wall, then that shuriken will poof and explode(deal few hit like splash too). This skill damage is affected by srd/lrd which one of them is higher. Meanwhile Long Range Shot tree cannot affect this.. When using this skill, Shuriken will travel 12m to the target then going back to the caster's position. It look like boomerang Xd. Motion Speed doesn’t affect this animation speed
