500
Default Weapon’s Auto Attack Range
1 sec
200 + Ninjutsu Lvl x 10
5 + Ninjutsu Lvl x 0.1 + Drill Lvl x 0.2 + Scroll Atk x 0.01
1 hit on all target within aoe AOE Radius = 4m regardless level Ailment Inflict: Tumble Ailment Inflict Chance: 100% regardless level
When you use Wind Release, it will give buff ASPD by +(Total DEX) and Critical Rate by +(Ninjutsu Lvl) - When you use SkullBreaker, it will give aspd and cr like above. Also, gives Unsheathe buff by +(Ninjutsu Lvl)%
Gain Invincible during jump animation - If you use this skill without moving, then it casts Wind Release straight. - If you use this skill while moving, then it will dash 8m away to where you moved before and doesn’t cast Wind Release when you don't collide with target/monster during dash. If you collide with a monster during dash away, then it will cast Wind Release. - If your main weapon is katana, then using this skill without moving, will transform into SkullBreaker(if used while moving, then it will cast Wind Release instead). And Its new effect, If your ATK is higher than MATK, then use ATK as the main dmg. If MATK is higher than ATK, then use MATK as the main dmg. But this skill still inflicts Magic proration, uses Magic Stability, Magic Critical Rate/Damage, damage based on Magic proration and MDEF/M.Res can reduce this skill damage. Also, animation of this SkullBreaker is slightly faster than normal Wind Release. - Srd can affect this skill.
