Limitation
No LimitEffect: Damage is dealt on the enemy whenever guard procs [Proc Cooldown 0.5 sec, if multiple hits at once]. The damage is dependant on shield refine and guard power. Doesn't prorate and its damage based on Physical Proration Details for the damage dealt: Active Skill (Physical) [Single Target]
MP Cost
0
MP Action Range
Infinite
Skill Constant · How it scales
10 * Lvl+(
Shield Bonus
60 * ShieldRefine)
Skill Multiplier · How it scales
0.1 * Lvl+(
Shield Bonus
GuardPower/100)
