MP Cost
700
Damage Type
Physical
Element
Neutral; has Dual Element attribute (gets extra element from Arrow sub)
Damage scaling · How it scales
3 + 0.05 * Skill Level
Flat damage scaling · How it scales
300 + 40 * Skill Level
Hit Count
1 hit
Range
14m If enemy got Lethargy ailments by using this skill, the skill multiplier and constant will increase for that hit only Bonus Base Skill Multiplier +(1.3 + baseDex/100)
Ailment
Lethargy
Base Ailment Chance
50% + (2 * Skill Level)%
Ailment Duration
10 seconds
Ailment Resistance
None
Bowgun bonus
Skill Multiplier +3
Bow bonus
Lethargy Rate +20%
Bowgun bonus
Skill Multiplier +3.5
Bowgun penalty
Lethargy Rate -20%
Arrow bonus
Lethargy Rate +20%
