MP Cost
300
Damage Type
Physical
Damage scaling · How it scales
1 + Floor(Skill Level / 2) * 0.06; multiplier for each hit
Flat damage scaling · How it scales
50 + Floor((Skill Level + 1)/2) * 10; constant for each hit
Hit Count
1 hit (levels 1 and 2); 2 hits (levels 3 to 5); 3 hits (levels 6 to 8); 4 hits (levels 9 and 10){damage calculation is done for each hit}
Range
12m Hit Range(Radius): around position of target when the skill is cast, 1.5m (levels 1 to 3); 2m (levels 4 to 6); 2.5m (levels 7 to 9); 3m (level 10)
Bow bonus
Hit Range +2
Hit Count is doubled Bowgun bonus
Skill Multiplier +0.7 This skill is unaffected by Whack, Long Range and Short Range Damage/Long Range Damage stats Triple Thrust's Skill Constant buff is divided by the Hit Count
