MP Cost
200
Damage Type
Physical
Damage scaling · How it scales
0.25 + 0.05 * Skill Level; multiplier for each hit
Flat damage scaling · How it scales
30 + 4 * Skill Level; constant for each hit
Hit Count
3 hits; dodge, Evasion, Guard, Anticipate, Guard Break and critical calculations are done for the first hit, then copied for the other hits; the rest of damage calculation is done for each hit
What it does
This skill has Physical Pierce +(4 * Skill Level)% on the second hit Physical Pierce +(8 * Skill Level)% on the third hit
Range
12m
Bow bonus
Skill Multiplier +0.25
Bowgun bonus
Second hit's Physical Pierce +10%; third hit's Physical Pierce +20%
