300
Physical
Wind; has Dual Element attribute (gets extra element from Arrow sub)
1.1 + 0.05 * Skill Level
100 + 20 * Skill Level
1 hit
14m If enemy got Paralysis ailments by using this skill, the skill multiplier and constant will increase for that hit only Bonus Base Skill Multiplier +(1 + baseDex/100)
Increase Stability by +(Skill Level)%
10 seconds
Paralysis
50% + (2 * Skill Level)%
10 seconds
None
Skill Multiplier +1
Paralysis Rate +20%
Skill Multiplier +1.5
Paralysis Rate -20%
Paralysis Rate +20%
