600
Physical
10 + 0.25 * Skill Level + Base DEX/200
600 + (bonus if not "graze", depends on hit count arrangement) bonus
1st hit: boss def * 0.25 -2nd hit: boss def * 0.5 -3rd hit: boss def * 0.75 -4th hit: boss def -5th hit: boss def
5 hits; 1 hit/charge
24m Maximum
45m; linear AOE MP recovery: Attack MP Recovery * 1.5 * number of non graze hits to main target. Charge: -Charging time: 1.5 seconds/charge; 7.5s for maximum charge. Reduces charging time to sleeping/interrupted targets (0.5 second/charge; 2.5s for maximum charge). -Inside combo, charge is fixed to one charge. -Quick Loader skill works for manual charge only. Evasion Bypass Chance: MIN(100;(25%*stack)) Guard Bypass Chance: 100% -Evasion/Guard bypass has similar mechanism as anticipate/guard break but without the pop-up notice. This skill is affected by short/long range damage; affected by long range skill; uses and deals physical proration. !Bug this skill has a visual bug where your yellow graze hits become fake non graze critical (still using graze stability, no bonus constant, and no MP recovery bonus).
gains invincibility for 1.5 second when you start or resume charging. * activating a skill or moving with Evasion will remove this invincibility. Moving with evasion no longer remove the invincibility as per April 24th 2025 update. *This invincibility is removed when a skill is activated.
