MP Cost
500
Damage Type
Physical
Element
Dark; has Dual Element attribute (gets extra element from Arrow sub)
Damage scaling · How it scales
1.2 + 0.05 * Skill Level
Flat damage scaling · How it scales
200 + 30 * Skill Level
Hit Count
1 hit
Range
14m If enemy got Blind ailments by using this skill, the skill multiplier and constant will increase for that hit only Bonus Base Skill Multiplier +(2 + baseDex/100)
Buff
Increase Accuracy by +(Skill Level²/2 + 5 * Skill Level)
Buff Duration
10 seconds
Ailment
Blind
Base Ailment Chance
50% + (2 * Skill Level)%
Ailment Duration
10 seconds
Ailment Resistance
None
Bow bonus
Skill Multiplier +2
Bow bonus
Blind Rate +20%
Bowgun bonus
Skill Multiplier +2.5
Bowgun penalty
Blind Rate -20%
Arrow bonus
Blind Rate +20%
