Skill library

Shot Skills

Snipe

Snipe a weak point. The charge time decreases as the skill levels up. Chance to inflict [Armor Break]. 100% chance to hit Blind targets.

Tier 3 Active Physical Detailed formula

At a glance

Skill details

Tree
Shot
Tier
Tier 3
Use
Active
Damage
Physical
MP cost
400
Range
16
Element
Weapon Dependent
Equipment
Arrow/Bowgun/Bow only
Combo
Can start a combo

Reviewed mechanics

Formula and behavior notes

1 note
MP Cost

400

Damage Type

Physical

Damage scaling · How it scales

7 + 0.1 * Skill Level

Flat damage scaling · How it scales

300 + 10 * Skill Level

Hit Count

1 hit

Range

16m

Charge Time

5 seconds (levels 1 and 2); 4 seconds (levels 3 and 4); 3 seconds (levels 5 to 7); 2 seconds (levels 8 and 9); 1 second (level 10)

What it does

This skill gains the Perfect Aim attribute when the target has the Blind ailment - This skill has a total Critical Rate penalty of (25 - floor(Skill Level/2)%;the penalty is applied as follows: Snipe

Critical Rate · How it scales

Total Critical Rate * (1 - Critical Rate penalty/100)

Ailment

Armor Break

Base Ailment Chance

50% + (2 * Skill Level)%

Ailment Duration

5 seconds

Ailment Resistance

None

Bow bonus

Skill Multiplier +2

Bow bonus

Armor Break chance +30%

Bow bonus

Total Critical Rate penalty become this (10 - Skill Level)%

Bowgun bonus

Skill Multiplier +3

Bowgun bonus

Charge Time -0.5

seconds Bowgun bonus

Stability of this skill increased by +20%

Bowgun penalty

Armor Break chance -60%

Open research source ↗