Skill library

Sprite Skills

Auto-Device

A technique allowing magic device to assist attack. Performs a normal attack on target after being idle for 60 seconds. Efficiency reduced for long-range (8m or more).

Tier 1 Active Magic Detailed formula
Tree
Sprite
Tier
Tier 1
Use
Active
Damage
Magic
MP cost
100
Range
0
Element
Neutral
Equipment
Main MD only
Combo
Can start a combo

Reviewed mechanics

Formula and behavior notes

1 note
MP Cost

100 Values of each attack:

Damage scaling · How it scales

1; total multiplier of all hits

Flat damage scaling · How it scales

0

Hit Count

1 hit for attacks within 8m; 3 hits for attacks from 9m+

What it does

Grants a buff on yourself to automatically perform a magic auto attack to the target whenever you are not doing an action (e.g. casting skill or auto attack or you’re not interrupted). - Magic auto attacks have a maximum range of 12m; no attack is dealt if you’re beyond that range. - Every time this skill deals damage to the target, recover your mp by 100% of your Total AMPR. However, if your target is within 8m or more, then this skill’s AMPR will be set to (Skill Level * 5)% - This skill follows the entire magic skill mechanic, such as Damage based on MATK, Magic Stability, Magic Critical Rate, Magic Critical Damage, etc. It inflicts Normal Auto Attack Proration and also uses said proration for its damage calculation, however. - The damage of the attacks are affected by auto attack damage modifiers, but skill modifiers don’t affect it. - The skill interval hit per second depends on your interval auto attack. However, if your target is within 8m or beyond, then (1.5 - 0.1 * Skill Level) second interval penalty of this skill will be applied. this skill is already fixed at +50% Motion speed, so Motion Speed doesn’t affect this interval. - This skill never misses, and does not trigger additional melee/magic. - This skill will stop attack/working if you get afflicted by the Silence ailment.

Open research source ↗