Skill library

Sprite Skills

Cursed Altar

Devours the soul with a curse. Puts a "curse" on the target. If successful, an effect that continuously deals damage to the target is additionally applied ( damage is reduced against bosses ).

Tier 5 Active Magic Detailed formula
Tree
Sprite
Tier
Tier 5
Use
Active
Damage
Magic
MP cost
600
Range
12
Element
Neutral
Equipment
Main MD only
Combo
Can start a combo

Reviewed mechanics

Formula and behavior notes

1 note
MP Cost

600

Range

12m

Ailment

Curse

Ailment Chance

100%

Ailment Duration

(2 + Skill Level) seconds

What it does · How it scales

Applies "Cursed Altar" debuff to the target upon successful "Curse" ailment infliction using this skill. During debuff duration, the enemy will receive continuos damage., Cursed Altar Debuff Damage (1 tick): to Boss/Miniboss: INT(2% * Current HP * (1 - MAX(P.res; M.res))) to Common Monster: INT(10% * Current HP * (1 - MAX(P.res; M.res))) -Current HP, P.res, & M.res are the target's/enemy's. -Cursed Altar Stability: MIN(Character's Physical Stability/2; 50) -Each tick damage is calculated separately, so the next tick will use new remaining hp after previous tick damage is substracted. -Tick Count: Skill level This skill is not affected by "Role Model" regislet.

Open research source ↗