MP Cost
100
Damage Type
Magic
Damage scaling · How it scales
MIN(12; ((0.6* Skill Level) + Total Weapon Attack/100))
Flat damage scaling · How it scales
100
Range
12
m Stability Penalty
(0.60000002 * Physical Stability) -Physical stability is penalized, then converted into magic stability, rounded down.
Ailment
Weaken
Ailment Chance
2.5 * Skill Level + Base DEX/10 + 5 * Skill Tree Level
Ailment Resistance
5 seconds This skill is affected by short/long range damage; affected by long range skill; uses and deals magic proration.