2000
(10 - 0.5 * Skill Level) seconds; affected by CSPD Radius: 16m
Sets all defeated players’ revive countdowns to 0. This skill also works on other players outside the caster’s party. - After being revived, their HP becomes (Skill Level * Skill Level)% of their MaxHP - If you use this skill with less than 2000MP (e.g. by casting Magic: Impact beforehand), then this skill will receive a cast time penalty by 5 second more. This penalty is unaffected by CSPD. - This skill works on mercenaries and pets.