MP Cost
100
Damage Type
Physical
Damage scaling · How it scales
0.5 + 0.05 * Skill Level + DEX/250
Flat damage scaling · How it scales
100
Hit Count
1 hit
Element
Fixed Neutral Element
Range
12m Additional aggro: 0-5m: 0 aggro 6-8m: 250 * Skill Level 9-12m: 750 * Skill Level -These value use actual aggro unit, and not yet included base MP aggro; so final value will gain 1000 more aggro from MP cost base aggro. -Only aggro holder gains additional aggro (includes battle initiation); non aggro holder only generate MP cost base aggro (100MP aggro/1000 aggro). -additional aggro affected by aggro+% equipment/buff. This skill is affected by Short/Long Range Damage; uses and deal physical proration; and has fixed motion speed.