Falburrows

Reference data Limited-time

Difficulty

Drops 9

Breakable parts 3

Hits land on the part nearest to you, so where you stand decides what breaks.

  • Head 52,140 HP +8,390 EXP

    Drops Whoo-oo-oo

  • B tenta 52,140 HP +8,390 EXP

    Drops Magic Device

  • Anchor 52,140 HP +8,390 EXP

    Drops 1 Handed Sword

How the fight changes 7

  1. Start DEF 1,290 · MDEF 2,150 27 attacks
  2. On Blindness or Fear · On a maximum-damage hit DEF 1,290 · MDEF 2,150 27 attacks
  3. On Flash DEF 860 · MDEF 1,720 27 attacks
  4. At 50% HP DEF 1,290 · MDEF 2,150 27 attacks
  5. 3 or 10 s later DEF 1,290 · MDEF 2,150 27 attacks
  6. On Blindness or Fear · On a maximum-damage hit DEF 1,290 · MDEF 2,150 27 attacks
  7. On Flash DEF 860 · MDEF 1,720 27 attacks

Before you fight

Start of fight Lv 225

DEF
1,290
MDEF
2,150
Physical res.
8%
Magic res.
8%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 10% Magic 1%

Reference data Compare damage

On Flash · On Flash Lv 225

DEF
860
MDEF
1,720
Physical res.
8%
Magic res.
8%
FLEE
—
Crit res.
—

Proration per hit Normal 10% Physical 10% Magic 1%

Reference data Compare damage

Weapon dye · October 2026 B65 Estimate Dye history

Dyed weapons drop on Nightmare and Nightmare and Ultimate and Ultimate, not on Hard.

Also on Saltau's Beach (Night) View map