Glocke
One fight with 5 native phases; HP is the whole fight.
Difficulty
Drops 7
- GlockeArmor crysta
- Mithril OreOre
- Music Maniac BeardMaterial
- Revita VIIUsable
- KnuxBreak: Skirt (back) ·Not identified yet
- OHSBreak: Neck ·Not identified yet
- KTNBreak: Back ·Not identified yet
Breakable parts 3
Hits land on the part nearest to you, so where you stand decides what breaks.
- Skirt (back) 50,500 HP +23,500 EXP
Drops Knuckles
- Neck 50,500 HP +23,500 EXP
Drops 1 Handed Sword
- Back 50,500 HP +23,500 EXP
Drops Katana
How the fight changes 5
- Start DEF 1,500 · MDEF 1,500 24 attacks
- After 2 summoned enemies fall DEF 1,500 · MDEF 1,500 24 attacks
- On apparent death DEF 1,500 · MDEF 1,500 24 attacks
- After 2 summoned enemies fall DEF 1,500 · MDEF 1,500 24 attacks
- On apparent death DEF 1,500 · MDEF 1,500 24 attacks
Before you fight
Whole fight Lv 290
- DEF
- 1,500
- MDEF
- 1,500
- Physical res.
- 12%
- Magic res.
- 12%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 5% Physical 1% Magic 1%
Reference data Compare damage