Fernopius
The game gives this fight no EXP or drop table: it is a story, quest or scripted battle.
Difficulty
How the fight changes 4
- Start DEF 400 · MDEF 600 74 attacks
- On Flinch, Tumble or Stun · After it keeps a target DEF 400 · MDEF 600 74 attacks
- On Flinch, Tumble or Stun · 60 s later DEF 400 · MDEF 600 74 attacks
- On Flinch, Tumble or Stun · 60 s later DEF 400 · MDEF 600 74 attacks
Before you fight
Start of fight Lv 1
- DEF
- 400
- MDEF
- 600
- Physical res.
- 0%
- Magic res.
- 0%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 45% Physical 20% Magic 25%
Reference data Compare damage
On Flinch, Tumble or Stun · After it keeps a target Lv 1
- DEF
- 400
- MDEF
- 600
- Physical res.
- -10%
- Magic res.
- -10%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 45% Physical 20% Magic 25%
Reference data Compare damage
On Flinch, Tumble or Stun · 60 s later Lv 1
- DEF
- 400
- MDEF
- 600
- Physical res.
- -20%
- Magic res.
- -20%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 45% Physical 20% Magic 25%
Reference data Compare damage
On Flinch, Tumble or Stun · 60 s later Lv 1
- DEF
- 400
- MDEF
- 600
- Physical res.
- -30%
- Magic res.
- -30%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 45% Physical 20% Magic 25%
Reference data Compare damage