Cerberus
The game gives this fight no EXP or drop table: it is a story, quest or scripted battle.
Breakable parts 3
Hits land on the part nearest to you, so where you stand decides what breaks.
- Right arm 29,800 HP
- Left arm 29,800 HP
- Head 29,800 HP
How the fight changes 8
- Start DEF 345 · MDEF 345 11 attacks
- On Flinch · On a maximum-damage hit DEF 2,300 · MDEF 115 22 attacks
- On Flinch DEF 2,300 · MDEF 115 22 attacks
- On Tumble · On a maximum-damage hit DEF 115 · MDEF 2,300 17 attacks
- On Tumble DEF 115 · MDEF 2,300 17 attacks
- On Stun · On a high-damage hit DEF 230 · MDEF 230 16 attacks
- On Stun DEF 230 · MDEF 230 16 attacks
- At 30% HP DEF 460 · MDEF 460 26 attacks
Before you fight
Start of fight Lv 230
- DEF
- 345
- MDEF
- 345
- Physical res.
- 10%
- Magic res.
- 10%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 15% Physical 20% Magic 20%
Reference data Compare damage
On Flinch · On a maximum-damage hit · On Flinch Lv 230
- DEF
- 2,300
- MDEF
- 115
- Physical res.
- 50%
- Magic res.
- 10%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 15% Physical 20% Magic 20%
Reference data Compare damage
On Tumble · On a maximum-damage hit · On Tumble Lv 230
- DEF
- 115
- MDEF
- 2,300
- Physical res.
- 10%
- Magic res.
- 50%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 15% Physical 20% Magic 20%
Reference data Compare damage
On Stun · On a high-damage hit · On Stun Lv 230
- DEF
- 230
- MDEF
- 230
- Physical res.
- -5%
- Magic res.
- -5%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 15% Physical 20% Magic 20%
Reference data Compare damage
At 30% HP Lv 230
- DEF
- 460
- MDEF
- 460
- Physical res.
- 30%
- Magic res.
- 30%
- FLEE
- —
- Crit res.
- —
Proration per hit Normal 15% Physical 20% Magic 20%
Reference data Compare damage