Arachnidemon
Difficulty
Drops 9
- Arachnid ClawsKnux
- Arachnid SwordOHS
- ArachnidemonArmor crysta
- Arachnidemon HornMaterial
- Arachnidemon WingMaterial
- Evil Spirit CrystalMaterial
- Radiant Miracle WaterBreak: Head ·Material
- OHSNot identified yet
- KnuxNot identified yet
Breakable parts 3
Hits land on the part nearest to you, so where you stand decides what breaks.
- Head 21,700 HP +2,700 EXP Raises defense
Drops Radiant Miracle Water
- Left forearm 21,700 HP +2,700 EXP Raises defense
Drops Knuckles
- Tail 21,700 HP +2,700 EXP Raises defense
Drops 1 Handed Sword
How the fight changes 10
- Start DEF 511 · MDEF 392 37 attacks
- At 80% HP DEF 511 · MDEF 392 37 attacks
- 1 s later DEF 511 · MDEF 392 37 attacks
- At 20% HP DEF 511 · MDEF 392 37 attacks
- At 50% HP DEF 511 · MDEF 392 37 attacks
- When a part breaks DEF 511 · MDEF 392 37 attacks
- When a part breaks · At 80% HP DEF 511 · MDEF 392 37 attacks
- When a part breaks · 1 s later DEF 511 · MDEF 392 37 attacks
- When a part breaks · At 20% HP DEF 511 · MDEF 392 37 attacks
- At 50% HP DEF 511 · MDEF 392 37 attacks
Before you fight
Whole fight Lv 196
- DEF
- 511
- MDEF
- 392
- Physical res.
- 7%
- Magic res.
- 7%
- FLEE
- 351
- Crit res.
- —
Proration per hit Normal 10% Physical 20% Magic 20%
Reference data Compare damage
Dyed weapons drop on Nightmare and Ultimate, not on Normal.